| Startup |
| Max build distance from HQ during startup |
12 |
| Number of days for startup distance limits |
2 |
| Number of grids from HQ where only the player may build |
7 |
| Number of days for startup HQ build-free zone limits |
30 |
| Starting game credits |
2 |
| Spacing in miles between player HQ placements |
20 |
| Starting funds |
1250000 |
| Allow Players to Use Aliases |
Yes |
| Game |
| Game Name |
Oil Empires |
| Server |
Oil Empires |
| URL |
http://oilempires.com/ |
| Map Size (length and width in miles) |
4000 |
| Final rankings & scores published to hall of fame? |
Yes |
| Cards available? |
Yes |
| Cost in GC for Advisor Access |
20 |
| Max distance from HQ for new building construction |
50 |
| Number of days that you cannot change your class at the end of the round |
7 |
| Starting card points |
4 |
| Combat |
| Hours in an attack cycle |
16 |
| Max same target attacks per attack cycle |
3 |
| Max outgoing attacks from same base per attack cycle |
20 |
| Max level lost in 24 hrs by non-WMD attacks |
2 |
| WMD retaliation timer (hours) |
48 |
| Max Bunker Population |
2500 |
| Cease Fire |
| Duration of newbie protection (in hours) |
48 |
| Starting cease fire hours |
80 |
| Cartel |
| Number of days before end of round that cartels are locked |
7 |
| Max members |
30 |
| Black Market |
| Daily percentage increase in BM unit pricing |
30 |